Creating an online world game video to enhance Grade 7 students' English vocabulary knowledge

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2022-06Author
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Abstract
This study, which aimed to create a word game video to enhance grade 7 students' English vocabulary knowledge. The researchers used a developmental research design. This study's participants were five grade 7 English teachers who were conveniently chosen. The researchers conducted interviews with experts to gain insight. As a research tool, an interview, a questionnaire, and a survey test were used to gather information. The gathered data were analyzed by clustering the themes using the Braun and Clarke Thematic Analysis. The researchers developed the following themes; word game video catches students’ attention, word game video improves vocabulary knowledge, word game video motivates learning, word game video improves instruction through clarity of action, and to enhance vocabulary, teach conversational terms. The result showed that students must learn new conversational English words in order to improve their vocabulary knowledge. Teachers' acceptability of word game video, on the other hand, was very highly acceptable in terms of content, learning activities, technical support, and evaluation of the word game video. Furthermore, educational games can help boost students to become more interested in learning new English vocabulary.
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Suggested Citation
Balanueco, E. D., Cabial, A. R. S., De La Cruz, E. J. J., Geroy, M. I. A., & Pangue, I. M. D. (2022). Creating an online world game video to enhance Grade 7 students' English vocabulary knowledge [Unpublished bachelor's thesis]. Central Philippine University.
Type
ThesisSubject(s)
Department
College of EducationDegree
Bachelor of Secondary Education major in EnglishShelf Location
Filipiniana Theses 378.242 B182
Shelf Location
LB 2326.3 .B35 2022
Physical Description
viii, 108 leaves
