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Tilt phenomenon: Level of tilting and level of impulsive behavior of online mobile gamers in a Private Higher Education Institution

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发表日期
2024-05
作者
Morales, John Carlo A.
Bensurto, Charles Yves Miguel A.
Cayubin, John Joshua L.
Gilbuena, Maureen Joyce I.
Ogdang, Febe France L.
Dacles, Prince Joash L.
论文指导
Dacles, Prince Joash L.
小组成员
Galve, Ella Lee P.
Faraon, Orpha Vic S.
Pamocol, Darril F.
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摘要
This study aimed to know the Tilt Phenomenon: Level of Tilting and Level of Impulsive Behavior of Online Mobile Gamers in a Private Higher Education Institution. The 171 College of Arts and Science who participated in the study’s sample were chosen by simple random sampling. A face to face survey was utilized to collect quantitative data as part of the descriptive comparative research design. A rating scale and survey questionnaires were provided by the researchers for the study. Using the Level of Anger Scale (LAS) by DiGiuseppe and Plutchik's Impulsivity Scale by Psiquiatr as an instrument. The data's results underwent statistical analysis using both descriptive (frequency count, percentage, mean, and standard deviation) and inferential methods (T-test and ANOVA). The results revealed that male respondents made up a bigger portion of the sample. Additionally, when classified by tilting levels, they were assessed, revealing an overall high level. Both sex respondents exhibited high tilting levels, and across types of online mobile gaming and online mobile gaming durations, high tilting levels were consistently observed. The study also explored impulsive behavior, revealing a prevalent high level. Both sexes, across types of online mobile gaming and online mobile gaming durations, exhibited high impulsive behavior. Additionally, the study’s findings showed that the results of the analysis showed non-significant differences between tilting levels and demographic variables, supporting the null hypothesis of no significant difference. The study also showed non-significant differences, reinforcing the null hypothesis of no significant difference in impulsive behavior. The findings indicate that, within the College of Arts and Sciences, students engage in online mobile gaming with considerable tilting and impulsive behavior, but these behaviors do not significantly differ based on demographic factors, types of online mobile gaming, and online mobile gaming durations. The research contributes valuable insights into the gaming behavior of this specific student population.
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Full text available
网址
https://hdl.handle.net/20.500.12852/3403
建议引文
Morales, J. C. A., Bensurto, C. Y. M. A., Cayubin, J. J. L., Gilbuena, M. J. I., Ogdang, F. F. L., & Dacles, P. J. L. (2024).Tilt phenomenon: Level of tilting and level of impulsive behavior of online mobile gamers in a Private Higher Education Institution [Unpublished bachelor's thesis]. Central Philippine University.
文件类型
Thesis
主题
Impulse control disorders OCLC - FAST (Faceted Application of Subject Terminology); College students--Psychology OCLC - FAST (Faceted Application of Subject Terminology); Emotions and cognition OCLC - FAST (Faceted Application of Subject Terminology); Behaviorism (Psychology) OCLC - FAST (Faceted Application of Subject Terminology); Stress in adolescence OCLC - FAST (Faceted Application of Subject Terminology); Computer games--Social aspects OCLC - FAST (Faceted Application of Subject Terminology); Youth--Conduct of life OCLC - FAST (Faceted Application of Subject Terminology); Video game addiction OCLC - FAST (Faceted Application of Subject Terminology); Video games OCLC - FAST (Faceted Application of Subject Terminology); Education, Higher OCLC - FAST (Faceted Application of Subject Terminology)
部
College of Arts and Sciences
学位
Bachelor of Science in Psychology
货架位置
BF 76.5 .M67 2024
物理描述
xi, 82 leaves
集合
  • Bachelor of Science in Psychology [40]

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